TransformTempBitmapDetails
Properties
origin(BGE.Math.Vector)rotation(float)scaleX(float)scaleY(float)pinCorners(BGE.Math.CornerPoints) — set to corner pin the temp bitmap instead (drawPinnedCorners, top left to bottompinRegionId(string)
Properties
origin (BGE.Math.Vector)rotation (float)scaleX (float)scaleY (float)pinCorners (BGE.Math.CornerPoints) — set to corner pin the temp bitmap instead (drawPinnedCorners, top left to bottompinRegionId (string)