DrawableModel

Extends: Drawable

Properties

  • model (Model3d) — The model to draw. After replacing it or changing its faces, call
  • maxStaleFrames (integer) — How many consecutive frames a face may reuse its own last-rendered raster
  • maxFaceDriftDistance (float) — How far (in canvas pixels, Manhattan distance - same measure the engine's other
  • useImpostor (boolean) — Experimental (#345, specs/2026-10-22-model-impostors-design.md): while the camera
  • useImpostorPin (boolean) — Experimental (#345): when a scale and rotation of the last full rendering no longer

Constructor

new DrawableModel( owner: BGE.GameEntity, model: Model3d, args?: roAssociativeArray, ): DrawableModel

Parameters


Instance Methods

addToRenderer(rendererObj: Renderer): BGE.SceneObject

Parameters

Returns