DrawableModel
Extends: Drawable
Properties
model(Model3d)maxStaleFrames(integer) — How many consecutive frames a face may reuse its own last-rendered rastermaxFaceDriftDistance(float) — How far (in canvas pixels, Manhattan distance - same measure the engine's other
Constructor
new DrawableModel(
owner: BGE.GameEntity,
model: Model3d,
args?: roAssociativeArray,
): DrawableModelParameters
owner(BGE.GameEntity)model(Model3d)args(roAssociativeArray, optional, default: "{}")
Instance Methods
addToRenderer(rendererObj: Renderer): BGE.SceneObject
Parameters
rendererObj(Renderer)
Returns