Camera2d

Extends: Camera

Properties

  • top (float)
  • bottom (float)
  • right (float)
  • left (float)
  • near (float)
  • far (float)
  • name (string)

Constructor

new Camera2d(): Camera2d

Instance Methods

setTarget(targetPos: BGE.Math.Vector): void

Parameters

  • targetPos (BGE.Math.Vector)

Returns

  • void

rotate(rotation: BGE.Math.Vector): void

Parameters

  • rotation (BGE.Math.Vector)

Returns

  • void

isInView(point: BGE.Math.Vector): boolean

Parameters

  • point (BGE.Math.Vector)

Returns

  • boolean

computeWorldToCameraMatrix(): void

Returns

  • void

distanceFromCameraFront(point: BGE.Math.Vector): float

Parameters

  • point (BGE.Math.Vector)

Returns

  • float

worldPointToCanvasPoint( pWorld: BGE.Math.Vector, ): BGE.Math.Vector

Parameters

  • pWorld (BGE.Math.Vector)

Returns

  • BGE.Math.Vector