CameraFrustumRays

Properties

  • topLeft (BGE.Math.Ray)
  • topRight (BGE.Math.Ray)
  • bottomLeft (BGE.Math.Ray)
  • bottomRight (BGE.Math.Ray)

Constructor

new CameraFrustumRays(): CameraFrustumRays

Instance Methods

setRays( cameraPosition: BGE.Math.Vector, cameraOrientation: BGE.Math.Vector, fovDegrees: float, fovDegressVertical: float, cameraUp: BGE.Math.Vector, cameraRight: BGE.Math.Vector, ): void

Parameters

  • cameraPosition (BGE.Math.Vector)
  • cameraOrientation (BGE.Math.Vector)
  • fovDegrees (float)
  • fovDegressVertical (float)
  • cameraUp (BGE.Math.Vector)
  • cameraRight (BGE.Math.Vector)

Returns

  • void