SceneObjectParallaxLayer

Extends: SceneObject

Properties


Constructor

new SceneObjectParallaxLayer( name: string, drawableObj: DrawableParallaxLayer, ): SceneObjectParallaxLayer

Parameters


Instance Methods

findCanvasPosition( rendererObj: Renderer, drawMode: SceneObjectDrawMode, ): boolean

protected

Parameters

Returns

  • boolean

isPotentiallyOnScreen(cameraObj: Camera): boolean

protected

Parameters

Returns

  • boolean

getPositionsForFrustumCheck( drawMode: SceneObjectDrawMode, ): Array.<BGE.Math.Vector>

protected

Parameters

Returns

  • Array.<BGE.Math.Vector>

performDraw( rendererObj: Renderer, drawMode: SceneObjectDrawMode, ): boolean

protected

Parameters

Returns

  • boolean