Model3dTexture

Properties

  • srcRegionWithId (BGE.RendererHelpers.RegionWithId)
  • points (dynamic)

Constructor

new Model3dTexture( srcRegionWithId: BGE.RendererHelpers.RegionWithId, points: dynamic, ): Model3dTexture

Parameters

  • srcRegionWithId (BGE.RendererHelpers.RegionWithId)
  • points (dynamic)