Model3dTexture
Properties
srcRegionWithId(BGE.RendererHelpers.RegionWithId)points(Array.<BGE.Math.Vector>)
Constructor
new Model3dTexture(
srcRegionWithId: BGE.RendererHelpers.RegionWithId,
points: Array.<BGE.Math.Vector>,
): Model3dTextureParameters
srcRegionWithId(BGE.RendererHelpers.RegionWithId)points(Array.<BGE.Math.Vector>)