Model3dTexture

Properties

  • srcRegionWithId (BGE.RendererHelpers.RegionWithId)
  • points (Array.<BGE.Math.Vector>)

Constructor

new Model3dTexture( srcRegionWithId: BGE.RendererHelpers.RegionWithId, points: Array.<BGE.Math.Vector>, ): Model3dTexture

Parameters

  • srcRegionWithId (BGE.RendererHelpers.RegionWithId)
  • points (Array.<BGE.Math.Vector>)