StoryEffect
Extends: roAssociativeArray
One entry in an effects list: set (with value), add (with amount), giveItem, takeItem, post, message (with an optional speaker) - or a key your game registered with registerEffect().
Properties
set(string)value(boolean | integer | float | string)add(string)amount(integer)giveItem(string)takeItem(string)post(string)message(string)speaker(string)