StoryEffect

Extends: roAssociativeArray

One entry in an effects list: set (with value), add (with amount), giveItem, takeItem, post, message (with an optional speaker) - or a key your game registered with registerEffect().

Properties

  • set (string)
  • value (boolean | integer | float | string)
  • add (string)
  • amount (integer)
  • giveItem (string)
  • takeItem (string)
  • post (string)
  • message (string)
  • speaker (string)