StoryNode

Extends: roAssociativeArray

One node: lines to show, then effects, then choices, "call", "goto" or "end" (bracket keys).

Properties

  • when (Array.<StoryCondition>)
  • once (boolean)
  • speaker (string) — the speaker of lines that don't name their own
  • lines (Array.<dynamic>) — each a string or a StoryLine
  • effects (Array.<StoryEffect>)
  • choices (Array.<StoryChoice>)