SceneObjectImage
Extends: SceneObjectBillboard
Properties
drawable(Image)frameNumber(integer)
Constructor
new SceneObjectImage(
name: string,
drawableObj: Image,
): SceneObjectImageParameters
name(string)drawableObj(Image)
Instance Methods
getBoundingPoints(cameraObj: Camera): Array.<BGE.Math.Vector>
Parameters
cameraObj(Camera)
Returns
Array.<BGE.Math.Vector>
getUniqueRegionName(): string
protected
Returns
string
getRegionWithIdToDraw(
rendererObj: BGE.Renderer,
): BGE.RendererHelpers.RegionWithId
protected
Parameters
rendererObj(BGE.Renderer)
Returns
BGE.RendererHelpers.RegionWithId
afterDraw(): void
protected
Returns
void
didRegionToDrawChange(): boolean
protected
Returns
boolean
isEligibleForFastDrawCheck(
drawMode: SceneObjectDrawMode,
): boolean
protected
Parameters
drawMode(SceneObjectDrawMode)
Returns
boolean
drawToCanvas(
rendererObj: BGE.Renderer,
drawMode: SceneObjectDrawMode,
): boolean
protected
Parameters
rendererObj(BGE.Renderer)drawMode(SceneObjectDrawMode)
Returns
boolean
isEligibleForStaticBsp(): boolean
Returns
boolean