Constructor
new DrawableText(owner, canvasBitmap, textopt, fontopt, argsopt) → {void}
Parameters:
Name | Type | Attributes | Default | Description |
---|---|---|---|---|
owner |
GameEntity | |||
canvasBitmap |
object | |||
text |
string |
<optional> |
"" | |
font |
object |
<optional> |
invalid | |
args |
object |
<optional> |
{} |
Properties:
Name | Type | Description |
---|---|---|
text |
string |
The text to write on the screen |
font |
object |
The Font object to use ( get this from the font registry) |
alignment |
string |
The Horizontal alignment for the text: "left", "center", "right" |
lastTextValue |
string | |
tempCanvas |
object |
- Source:
Extends
- Drawable
Methods
draw(additionalRotationopt) → {void}
Parameters:
Name | Type | Attributes | Default | Description |
---|---|---|---|---|
additionalRotation |
float |
<optional> |
0 |
- Source:
getDrawPosition() → {object}
- Source: