engine/debug/DebugWindow.bs

namespace BGE.Debug

  class DebugWindow extends BGE.UI.UiContainer

    function new(game as BGE.Game) as void
      super(game)
      m.backgroundRGBA = BGE.RGBAtoRGBA(128, 128, 128, 0.5)
      m.padding.set(10)
    end function

  end class

end namespace